Advanced Video Game Physics

Advanced Video Game Physics or AVGP, is basically a more creative and combination of video game physics mixed with a more powerful inventory store.

Status Windows: Message, Quest, Stats, Points Meter (HP/Health, MP/Mana (magic and other life-energy), EP (endurance/stamina), SP (skills), XP (experience), and LP (life) all in numerical or percentages), YouTube, Notepad, Call/Text, Inventory, Entertainment, Internet, Power Holder, Storage, Mini-map, Date/Time/Clock, Q&A System, Interface, Currency (both for VGP and IRL), Score System, Leveling, Calculator, Camera (pictures, recordings and videos), Settings (volume, on/off switch, and usage (thought, voice or interface)), Training Grounds, Territory Mode, Factory (analysis: inventory window for items to be is studied and analyzed. Craftable items can then be produced. If the required materials are present, duplicates can be produced. In the case of successful skill or magic analysis, the same technique can be acquired Note: the user needs a crafting or similar skill to use Factory skill). VR Simulation both mini and full screen. If skills or such cannot be obtained, then there is a download system similar to the Matrix. Get Creative: use Life Points (LP) to create, grant and edit skills. Restore LP by doing something that is satisfying. Object Actualization: transforming a toy car into an actual and functional vehicle. Inventory Store using Points as Coins to Purchase Items.

Attribute: strength (Body, Might, Brawn, Power), constitution (Stamina, Endurance, Vitality, Recovery), defense (Resistance, Fortitude, Resilience), dexterity (Agility, Reflexes, Quickness), intelligence (Intellect, Mind, Knowledge), charm (Presence, Charm, Social), wisdom (Spirit, Wits, Psyche, Sense), perception (Alertness, Awareness, Cautiousness), and luck (Fate, Chance).

The Gamer: Certain actions turn into skills. Objects are treated as gaming items. Body works like a game character: doesn’t receive actual injuries, but will lose HP. Sleep restores Point Meters to full and abnormal effects are removed. Certain technique items can be absorbed as skilled items. Party system which will give party members Video Game Physics to a certain degree. Certain areas are treated like farming areas: loot system. Gain information about anything or anyone by observation, more powerful individuals/items will need a higher level. Gain EXP from fighting or doing certain tasks such as quests. Skills that are relative to each other can be combined into new Skills. Active and passive skills give a boost in attack or in any other thing they do like a separate power. Passive don't even need points to use. Inventory Window is a voice command that brings up a window that shows all the items has been obtained and stored including the clothes and weapons obtained and equipped. This is seen as a dimensional magic ability. Can equip equipment directly from the inventory to the body. It can be of great help in fights to change equipment instantly. Skill List Window is a voice command that brings up a window with list of all the skills has been learned. When the skill icon is selected it shows all the current information of that skill. Options Window is a voice command that brings up the options menu.

Sword Art Online: The main menu is the primary means of accessing a player's items, maps, skills, and inventory. The menu window can be summoned with the player's right hand by extending its index and middle fingers together and swinging them downwards in a straight line, parallel to the axis of the player's avatar. Due to the strict motion requirements, it may be difficult to summon from a supine or lateral decubitus position. Hence, it is recommended to perform the gesture command from a standing position. Once the gesture command is performed, a ringing sound is heard and the menu appears. In the novel, the menu is a shining purple rectangle window, while in the anime, the main menu has a white layout, and is structured with the summary diagram on the left, circular category buttons in the middle, and the detail dialogue to the right. There are five category options: inventory/equipment, friends/guild, Communications, maps/quest, Settings. These five category icons scroll, and the category being accessed moves to the top.

The Rising of the Shield Hero: Using Inventory Window and either materials or points to craft certain items. Omni-Language Translator.

Death March: unlimited and timeless (adjustable, time only) storage inventory. Map with Radar/Sonar and Map Search: Expands the map in an area you have not yet explored. It automatically reveals the entire name area and will show the position and the status in real time of all those in the area as long as they don't leave the area for the entirety since All map exploration was activated. Memo Pad and AR System. Clock and Calendar in any location of space-time continuum. [Administrator] Allows Satou to bypass job and class restrictions for his other abilities or skills, i.e. allowing him to store living objects in his [Storage]. This authority also gives him the ability to alter/evolve racial qualities, such as turn a lesser dragon into a true dragon. "Storage" skill is able to be modified to allow him to read the values, properties and traits of anything stored within it like it was a pdf file. He can even create new sub-folders in the storage that are also limitless in capacity, and it eventually gains the power to store things that weren't able to be stored before such as living beings, natural elements, and even magic itself.

Solo Leveling: In-built store using coins. Coins are from actual cash, Points or certain materials such as dimensional stones.

Hidden Dungeon Only I Can Enter: using LP (Life Points) to create, bestow and edit skills.

Overlord: Class and NPC System.

Demon Lord Retry: Administrator Rights: using points to create both living and non-living creatures/items. Teleportation to owned property.